(svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().

This commit is contained in:
Darkvater
2006-04-03 18:31:01 +00:00
parent ce19e9b570
commit 7d232cf978
4 changed files with 36 additions and 30 deletions

View File

@@ -26,24 +26,6 @@
static void NetworkHandleCommandQueue(NetworkClientState* cs);
void NetworkPopulateCompanyInfo(void);
/* List of possible network errors, used by PACKET_SERVER_ERROR and PACKET_CLIENT_ERROR */
static const StringID _network_error_strings[] = {
STR_NETWORK_ERR_CLIENT_GENERAL,
STR_NETWORK_ERR_CLIENT_DESYNC,
STR_NETWORK_ERR_CLIENT_SAVEGAME,
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST,
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR,
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED,
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED,
STR_NETWORK_ERR_CLIENT_WRONG_REVISION,
STR_NETWORK_ERR_CLIENT_NAME_IN_USE,
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD,
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH,
STR_NETWORK_ERR_CLIENT_KICKED,
STR_NETWORK_ERR_CLIENT_CHEATER,
STR_NETWORK_ERR_CLIENT_SERVER_FULL,
};
// **********
// Sending functions
// DEF_SERVER_SEND_COMMAND has parameter: NetworkClientState *cs
@@ -162,12 +144,10 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientState *cs, Netwo
Packet *p = NetworkSend_Init(PACKET_SERVER_ERROR);
if (error >= lengthof(_network_error_strings)) error = 0;
NetworkSend_uint8(p, error);
NetworkSend_Packet(p, cs);
GetString(str, _network_error_strings[error]);
GetNetworkErrorMsg(str, error);
// Only send when the current client was in game
if (cs->status > STATUS_AUTH) {
@@ -901,8 +881,8 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR)
// This packets means a client noticed an error and is reporting this
// to us. Display the error and report it to the other clients
NetworkClientState *new_cs;
NetworkErrorCode errorno = NetworkRecv_uint8(cs, p);
char str[100];
NetworkErrorCode errorno = NetworkRecv_uint8(cs, p);
char client_name[NETWORK_CLIENT_NAME_LENGTH];
// The client was never joined.. thank the client for the packet, but ignore it
@@ -913,9 +893,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ERROR)
NetworkGetClientName(client_name, sizeof(client_name), cs);
if (errorno >= lengthof(_network_error_strings)) errorno = 0;
GetString(str, _network_error_strings[errorno]);
GetNetworkErrorMsg(str, errorno);
DEBUG(net, 2)("[NET] %s reported an error and is closing his connection (%s)", client_name, str);