Import extra large maps patch.
http://www.tt-forums.net/viewtopic.php?f=33&t=33137
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committed by
Jonathan G Rennison

parent
2816a65365
commit
7d2b4bd3ea
10
src/map.cpp
10
src/map.cpp
@@ -37,17 +37,19 @@ TileExtended *_me = NULL; ///< Extended Tiles of the map
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*/
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void AllocateMap(uint size_x, uint size_y)
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{
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DEBUG(map, 2, "Min/max map size %d/%d, max map tiles %d", MIN_MAP_SIZE, MAX_MAP_SIZE, MAX_MAP_TILES);
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DEBUG(map, 1, "Allocating map of size %dx%d", size_x, size_y);
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/* Make sure that the map size is within the limits and that
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* size of both axes is a power of 2. */
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if (!IsInsideMM(size_x, MIN_MAP_SIZE, MAX_MAP_SIZE + 1) ||
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!IsInsideMM(size_y, MIN_MAP_SIZE, MAX_MAP_SIZE + 1) ||
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if (size_x * size_y > MAX_MAP_TILES ||
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size_x < MIN_MAP_SIZE ||
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size_y < MIN_MAP_SIZE ||
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(size_x & (size_x - 1)) != 0 ||
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(size_y & (size_y - 1)) != 0) {
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error("Invalid map size");
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}
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DEBUG(map, 1, "Allocating map of size %dx%d", size_x, size_y);
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_map_log_x = FindFirstBit(size_x);
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_map_log_y = FindFirstBit(size_y);
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_map_size_x = size_x;
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