(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
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@@ -1144,7 +1144,7 @@ static void DoBuildTownHouse(Town *t, uint tile)
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uint bitmask;
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int house;
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uint slope;
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int z;
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uint z;
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uint oneof;
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// Above snow?
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