(svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles.

This commit is contained in:
frosch
2009-01-27 19:44:36 +00:00
parent e836f18ff1
commit 7dbd0582b6
3 changed files with 9 additions and 0 deletions

View File

@@ -44,6 +44,7 @@
#include "ai/ai.hpp"
#include "table/strings.h"
#include "table/sprites.h"
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
@@ -953,6 +954,7 @@ CommandCost CmdRefitShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con
v->cargo.Truncate((v->cargo_type == new_cid) ? capacity : 0);
v->cargo_type = new_cid;
v->cargo_subtype = new_subtype;
v->colormap = PAL_NONE; // invalidate vehicle colour map
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
InvalidateWindowClassesData(WC_SHIPS_LIST, 0);