(svn r12605) -Cleanup: variable scope and coding style in train*
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@@ -24,12 +24,11 @@
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void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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Vehicle *v, *found;
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if (!success) return;
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/* find a locomotive in the depot. */
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found = NULL;
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Vehicle *found = NULL;
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Vehicle *v;
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_TRAIN && IsFrontEngine(v) &&
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v->tile == tile &&
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@@ -50,11 +49,9 @@ void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
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void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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const Vehicle *v;
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if (!success) return;
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v = GetVehicle(_new_vehicle_id);
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const Vehicle *v = GetVehicle(_new_vehicle_id);
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if (tile == _backup_orders_tile) {
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_backup_orders_tile = 0;
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RestoreVehicleOrders(v);
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@@ -197,8 +194,6 @@ void DrawTrainDetails(const Vehicle *v, int x, int y, int vscroll_pos, uint16 vs
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for (;;) {
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if (--vscroll_pos < 0 && vscroll_pos >= -vscroll_cap) {
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int dx = 0;
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int px;
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int py;
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u = v;
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do {
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@@ -208,8 +203,8 @@ void DrawTrainDetails(const Vehicle *v, int x, int y, int vscroll_pos, uint16 vs
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u = u->Next();
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} while (u != NULL && IsArticulatedPart(u) && u->cargo_cap == 0);
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px = x + WagonLengthToPixels(dx) + 2;
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py = y + 2;
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int px = x + WagonLengthToPixels(dx) + 2;
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int py = y + 2;
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switch (det_tab) {
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default: NOT_REACHED();
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case 0: TrainDetailsCargoTab( v, px, py); break;
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