Support sending extended game info in response to PACKET_CLIENT_GAME_INFO
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@@ -94,7 +94,7 @@ extern NetworkServerGameInfo _network_game_info;
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const char *GetNetworkRevisionString();
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bool IsNetworkCompatibleVersion(const char *other, bool extended = false);
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void CheckGameCompatibility(NetworkGameInfo &ngi);
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void CheckGameCompatibility(NetworkGameInfo &ngi, bool extended = false);
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void FillNetworkGameInfo(NetworkGameInfo &ngi);
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