Remove OVEERIDE macro

This commit is contained in:
Jonathan G Rennison
2021-03-02 23:42:47 +00:00
parent 865cf79915
commit 7e62af94ee
7 changed files with 38 additions and 43 deletions

View File

@@ -1481,7 +1481,7 @@ public:
if (_cur_house != INVALID_HOUSE_ID) matrix->SetClicked(this->house_offset); // set clicked item again to make it visible
}
virtual void OnInit() OVERRIDE
virtual void OnInit() override
{
this->house_list.Build();
this->RestoreSelectedHouseIndex();
@@ -1751,12 +1751,12 @@ public:
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile) OVERRIDE
virtual void OnPlaceObject(Point pt, TileIndex tile) override
{
PlaceProc_House(tile);
}
virtual void OnPlaceObjectAbort() OVERRIDE
virtual void OnPlaceObjectAbort() override
{
this->house_offset = -1;
_cur_house = INVALID_HOUSE_ID;