(svn r9918) -Fix: the available roadtypes/railtypes were not updated on GRF updates.

This commit is contained in:
rubidium
2007-05-25 08:47:40 +00:00
parent 21546a66f3
commit 7ec428fe7e
2 changed files with 13 additions and 0 deletions

View File

@@ -4808,6 +4808,13 @@ void InitDepotWindowBlockSizes();
static void AfterLoadGRFs()
{
/* Update the bitmasks for the vehicle lists */
Player *p;
FOR_ALL_PLAYERS(p) {
p->avail_railtypes = GetPlayerRailtypes(p->index);
p->avail_roadtypes = GetPlayerRoadtypes(p->index);
}
/* Pre-calculate all refit masks after loading GRF files. */
CalculateRefitMasks();