(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
-Fix: fixed some compiler-warnings
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2
player.h
2
player.h
@@ -112,7 +112,7 @@ typedef struct PlayerAiNew {
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byte action;
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uint last_id; // here is stored the last id of the searched city/industry
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int last_id; // here is stored the last id of the searched city/industry
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uint last_vehiclecheck_date; // Used in CheckVehicle
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Ai_SpecialVehicle special_vehicles[AI_MAX_SPECIAL_VEHICLES]; // Some vehicles have some special flags
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