Merge branch 'enhanced_viewport_overlay-sx' into jgrpp

town_gui.cpp updated due to struct CommandContainer change.

Conflicts:
	src/command.cpp
	src/command_type.h
	src/gfxinit.cpp
	src/openttd.cpp
	src/pbs.cpp
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
	src/saveload/saveload.cpp
	src/stdafx.h
	src/train_cmd.cpp
	src/viewport_type.h
	src/window_type.h
This commit is contained in:
Jonathan G Rennison
2015-08-05 21:54:11 +01:00
110 changed files with 3527 additions and 336 deletions

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@@ -57,6 +57,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_TT_WAIT_IN_DEPOT, XSCF_NULL, 1, 1, "tt_wait_in_depot", NULL, NULL, NULL },
{ XSLFI_AUTO_TIMETABLE, XSCF_NULL, 1, 1, "auto_timetables", NULL, NULL, NULL },
{ XSLFI_VEHICLE_REPAIR_COST, XSCF_NULL, 1, 1, "vehicle_repair_cost", NULL, NULL, NULL },
{ XSLFI_ENH_VIEWPORT_PLANS, XSCF_IGNORABLE_ALL, 1, 1, "enh_viewport_plans", NULL, NULL, "PLAN,PLLN" },
{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
};

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@@ -32,6 +32,7 @@ enum SlXvFeatureIndex {
XSLFI_TT_WAIT_IN_DEPOT, ///< Timetabling waiting time in depot patch
XSLFI_AUTO_TIMETABLE, ///< Auto timetables and separation patch
XSLFI_VEHICLE_REPAIR_COST, ///< Vehicle repair costs patch
XSLFI_ENH_VIEWPORT_PLANS, ///< Enhanced viewport patch: plans
XSLFI_SIZE, ///< Total count of features, including null feature
};
@@ -86,6 +87,8 @@ enum SlxiSubChunkFlags {
XSCF_IGNORABLE_VERSION = 1 << 1, ///< the loader is free to ignore this without aborting the load if the version is greater than the maximum that can be loaded
XSCF_EXTRA_DATA_PRESENT = 1 << 2, ///< extra data field is present, extra data in some sub-chunk/feature specific format, not used for anything yet
XSCF_CHUNK_ID_LIST_PRESENT = 1 << 3, ///< chunk ID list field is present, list of chunks which this sub-chunk/feature adds to the save game, this can be used to discard the chunks if the feature is unknown
XSCF_IGNORABLE_ALL = XSCF_IGNORABLE_UNKNOWN | XSCF_IGNORABLE_VERSION, ///< all "ignorable" flags
};
DECLARE_ENUM_AS_BIT_SET(SlxiSubChunkFlags)

87
src/saveload/plans_sl.cpp Normal file
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@@ -0,0 +1,87 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file plans_sl.cpp Code handling saving and loading of plans data. */
#include "../stdafx.h"
#include "../plans_base.h"
#include "../fios.h"
#include "saveload.h"
/** Description of a plan within the savegame. */
static const SaveLoad _plan_desc[] = {
SLE_VAR(Plan, owner, SLE_UINT8),
SLE_VAR(Plan, visible, SLE_BOOL),
SLE_VAR(Plan, visible_by_all, SLE_BOOL),
SLE_VAR(Plan, creation_date, SLE_INT32),
SLE_END()
};
/** Save all plans. */
static void Save_PLAN()
{
Plan *p;
FOR_ALL_PLANS(p) {
SlSetArrayIndex(p->index);
SlObject(p, _plan_desc);
}
}
/** Load all plans. */
static void Load_PLAN()
{
int index;
while ((index = SlIterateArray()) != -1) {
Plan *p = new (index) Plan();
SlObject(p, _plan_desc);
}
}
/** Save all plan lines. */
static void Save_PLANLINE()
{
Plan *p;
FOR_ALL_PLANS(p) {
for (size_t i = 0; i < p->lines.size(); i++) {
SlSetArrayIndex((uint) p->index << 16 | (uint) i);
PlanLine *pl = p->lines[i];
size_t plsz = pl->tiles.size();
SlSetLength(plsz * sizeof(TileIndex));
SlArray(&pl->tiles[0], plsz, SLE_UINT32);
}
}
}
/** Load all plan lines. */
static void Load_PLANLINE()
{
int index;
while ((index = SlIterateArray()) != -1) {
Plan *p = Plan::Get((uint) index >> 16);
uint line_index = index & 0xFFFF;
if (p->lines.size() <= line_index) p->lines.resize(line_index + 1);
PlanLine *pl = new PlanLine();
p->lines[line_index] = pl;
size_t plsz = SlGetFieldLength() / sizeof(TileIndex);
pl->tiles.resize(plsz);
SlArray(&pl->tiles[0], plsz, SLE_UINT32);
}
Plan *p;
FOR_ALL_PLANS(p) {
p->SetVisibility(false);
}
}
/** Chunk handlers related to plans. */
extern const ChunkHandler _plan_chunk_handlers[] = {
{ 'PLAN', Save_PLAN, Load_PLAN, NULL, NULL, CH_ARRAY},
{ 'PLLN', Save_PLANLINE, Load_PLANLINE, NULL, NULL, CH_ARRAY | CH_LAST},
};

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@@ -456,6 +456,7 @@ extern const ChunkHandler _object_chunk_handlers[];
extern const ChunkHandler _persistent_storage_chunk_handlers[];
extern const ChunkHandler _trace_restrict_chunk_handlers[];
extern const ChunkHandler _signal_chunk_handlers[];
extern const ChunkHandler _plan_chunk_handlers[];
/** Array of all chunks in a savegame, \c NULL terminated. */
static const ChunkHandler * const _chunk_handlers[] = {
@@ -495,6 +496,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
_persistent_storage_chunk_handlers,
_trace_restrict_chunk_handlers,
_signal_chunk_handlers,
_plan_chunk_handlers,
NULL,
};