(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
This commit is contained in:
22
src/map.cpp
22
src/map.cpp
@@ -30,7 +30,7 @@ Tile *_m = NULL; ///< Tiles of the map
|
||||
TileExtended *_me = NULL; ///< Extended Tiles of the map
|
||||
|
||||
|
||||
/*!
|
||||
/**
|
||||
* (Re)allocates a map with the given dimension
|
||||
* @param size_x the width of the map along the NE/SW edge
|
||||
* @param size_y the 'height' of the map along the SE/NW edge
|
||||
@@ -97,7 +97,7 @@ TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
|
||||
}
|
||||
#endif
|
||||
|
||||
/*!
|
||||
/**
|
||||
* This function checks if we add addx/addy to tile, if we
|
||||
* do wrap around the edges. For example, tile = (10,2) and
|
||||
* addx = +3 and addy = -4. This function will now return
|
||||
@@ -144,7 +144,7 @@ extern const TileIndexDiffC _tileoffs_by_dir[] = {
|
||||
{ 0, -1} ///< DIR_NW
|
||||
};
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Gets the Manhattan distance between the two given tiles.
|
||||
* The Manhattan distance is the sum of the delta of both the
|
||||
* X and Y component.
|
||||
@@ -161,7 +161,7 @@ uint DistanceManhattan(TileIndex t0, TileIndex t1)
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Gets the 'Square' distance between the two given tiles.
|
||||
* The 'Square' distance is the square of the shortest (straight line)
|
||||
* distance between the two tiles.
|
||||
@@ -178,7 +178,7 @@ uint DistanceSquare(TileIndex t0, TileIndex t1)
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Gets the biggest distance component (x or y) between the two given tiles.
|
||||
* Also known as L-Infinity-Norm.
|
||||
* @param t0 the start tile
|
||||
@@ -193,7 +193,7 @@ uint DistanceMax(TileIndex t0, TileIndex t1)
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Gets the biggest distance component (x or y) between the two given tiles
|
||||
* plus the Manhattan distance, i.e. two times the biggest distance component
|
||||
* and once the smallest component.
|
||||
@@ -208,7 +208,7 @@ uint DistanceMaxPlusManhattan(TileIndex t0, TileIndex t1)
|
||||
return dx > dy ? 2 * dx + dy : 2 * dy + dx;
|
||||
}
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Param the minimum distance to an edge
|
||||
* @param tile the tile to get the distance from
|
||||
* @return the distance from the edge in tiles
|
||||
@@ -224,7 +224,7 @@ uint DistanceFromEdge(TileIndex tile)
|
||||
return min(minl, minh);
|
||||
}
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Gets the distance to the edge of the map in given direction.
|
||||
* @param tile the tile to get the distance from
|
||||
* @param diagdir the direction of interest
|
||||
@@ -241,7 +241,7 @@ uint DistanceFromEdgeDir(TileIndex tile, DiagDirection dir)
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Function performing a search around a center tile and going outward, thus in circle.
|
||||
* Although it really is a square search...
|
||||
* Every tile will be tested by means of the callback function proc,
|
||||
@@ -273,7 +273,7 @@ bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, v
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Generalized circular search allowing for rectangles and a hole.
|
||||
* Function performing a search around a center rectangle and going outward.
|
||||
* The center rectangle is left out from the search. To do a rectangular search
|
||||
@@ -330,7 +330,7 @@ bool CircularTileSearch(TileIndex *tile, uint radius, uint w, uint h, TestTileOn
|
||||
return false;
|
||||
}
|
||||
|
||||
/*!
|
||||
/**
|
||||
* Finds the distance for the closest tile with water/land given a tile
|
||||
* @param tile the tile to find the distance too
|
||||
* @param water whether to find water or land
|
||||
|
Reference in New Issue
Block a user