Feature: Remember the last-used signal between games (#9792)
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@@ -21,6 +21,7 @@
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#include "zoom_type.h"
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#include "openttd.h"
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#include "rail_gui.h"
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#include "signal_type.h"
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/* Used to validate sizes of "max" value in settings. */
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const size_t MAX_SLE_UINT8 = UINT8_MAX;
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@@ -146,6 +147,7 @@ struct GUISettings {
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bool pause_on_newgame; ///< whether to start new games paused or not
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SignalGUISettings signal_gui_mode; ///< select which signal types are shown in the signal GUI
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SignalCycleSettings cycle_signal_types; ///< Which signal types to cycle with the build signal tool.
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SignalType default_signal_type; ///< The default signal type, which is set automatically by the last signal used. Not available in Settings.
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Year coloured_news_year; ///< when does newspaper become coloured?
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bool timetable_in_ticks; ///< whether to show the timetable in ticks rather than days
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bool quick_goto; ///< Allow quick access to 'goto button' in vehicle orders window
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