Merge branch 'template_train_replacement' into jgrpp
# Conflicts: # src/linkgraph/linkgraphjob.cpp # src/saveload/extended_ver_sl.cpp # src/train_cmd.cpp # src/vehicle_base.h
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@@ -68,11 +68,10 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_REVERSE_AT_WAYPOINT, XSCF_NULL, 1, 1, "reverse_at_waypoint", NULL, NULL, NULL },
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{ XSLFI_VEH_LIFETIME_PROFIT, XSCF_NULL, 1, 1, "veh_lifetime_profit", NULL, NULL, NULL },
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{ XSLFI_LINKGRAPH_DAY_SCALE, XSCF_NULL, 1, 1, "linkgraph_day_scale", NULL, NULL, NULL },
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{ XSLFI_TEMPLATE_REPLACEMENT, XSCF_NULL, 1, 1, "template_replacement", NULL, NULL, "TRPL,TMPL" },
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{ XSLFI_TEMPLATE_REPLACEMENT, XSCF_NULL, 2, 2, "template_replacement", NULL, NULL, "TRPL,TMPL" },
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{ XSLFI_MORE_RAIL_TYPES, XSCF_NULL, 1, 1, "more_rail_types", NULL, NULL, NULL },
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{ XSLFI_CARGO_TYPE_ORDERS, XSCF_NULL, 2, 2, "cargo_type_orders", NULL, NULL, "ORDX,VEOX" },
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{ XSLFI_EXTENDED_GAMELOG, XSCF_NULL, 1, 1, "extended_gamelog", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -1165,7 +1165,7 @@ static const OldChunks vehicle_chunk[] = {
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OCL_SVAR( OC_UINT8, Vehicle, owner ),
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OCL_SVAR( OC_TILE, Vehicle, tile ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Vehicle, cur_image ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Vehicle, sprite_seq.seq[0].sprite ),
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OCL_NULL( 8 ), ///< Vehicle sprite box, calculated automatically
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@@ -1258,7 +1258,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
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if (v == NULL) continue;
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v->refit_cap = v->cargo_cap;
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SpriteID sprite = v->cur_image;
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SpriteID sprite = v->sprite_seq.seq[0].sprite;
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/* no need to override other sprites */
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if (IsInsideMM(sprite, 1460, 1465)) {
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sprite += 580; // aircraft smoke puff
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@@ -1269,7 +1269,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
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} else if (IsInsideMM(sprite, 2516, 2539)) {
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sprite += 1385; // rotor or disaster-related vehicles
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}
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v->cur_image = sprite;
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v->sprite_seq.seq[0].sprite = sprite;
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switch (v->type) {
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case VEH_TRAIN: {
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@@ -38,7 +38,9 @@ const SaveLoad* GTD() {
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SLE_VAR(TemplateVehicle, max_te, SLE_UINT32),
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SLE_VAR(TemplateVehicle, spritenum, SLE_UINT8),
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SLE_VAR(TemplateVehicle, cur_image, SLE_UINT32),
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SLE_CONDVAR_X(TemplateVehicle, sprite_seq.seq[0].sprite, SLE_UINT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TEMPLATE_REPLACEMENT, 0, 1)),
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SLE_CONDVAR_X(TemplateVehicle, sprite_seq.count, SLE_UINT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TEMPLATE_REPLACEMENT, 2)),
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SLE_CONDARR_X(TemplateVehicle, sprite_seq.seq, SLE_UINT32, 8, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TEMPLATE_REPLACEMENT, 2)),
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SLE_VAR(TemplateVehicle, image_width, SLE_UINT32),
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SLE_END()
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@@ -123,7 +125,7 @@ void AfterLoadTemplateVehiclesUpdateImage()
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Train *v = t;
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for (TemplateVehicle *u = tv; u != NULL; u = u->Next(), v = v->Next()) {
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u->spritenum = v->spritenum;
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u->cur_image = v->GetImage(DIR_W, EIT_PURCHASE);
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v->GetImage(DIR_W, EIT_PURCHASE, &u->sprite_seq);
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u->image_width = v->GetDisplayImageWidth();
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}
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}
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@@ -456,21 +456,21 @@ void AfterLoadVehicles(bool part_of_load)
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case VEH_TRAIN:
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case VEH_SHIP:
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v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
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v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq);
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break;
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case VEH_AIRCRAFT:
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if (Aircraft::From(v)->IsNormalAircraft()) {
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v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
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v->GetImage(v->direction, EIT_ON_MAP, &v->sprite_seq);
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/* The plane's shadow will have the same image as the plane */
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/* The plane's shadow will have the same image as the plane, but no colour */
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Vehicle *shadow = v->Next();
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shadow->cur_image = v->cur_image;
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shadow->sprite_seq.CopyWithoutPalette(v->sprite_seq);
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/* In the case of a helicopter we will update the rotor sprites */
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if (v->subtype == AIR_HELICOPTER) {
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Vehicle *rotor = shadow->Next();
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rotor->cur_image = GetRotorImage(Aircraft::From(v), EIT_ON_MAP);
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GetRotorImage(Aircraft::From(v), EIT_ON_MAP, &rotor->sprite_seq);
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}
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UpdateAircraftCache(Aircraft::From(v), true);
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@@ -839,7 +839,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
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SLE_CONDVAR(Vehicle, z_pos, SLE_FILE_U8 | SLE_VAR_I32, 0, 163),
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SLE_CONDVAR(Vehicle, z_pos, SLE_INT32, 164, SL_MAX_VERSION),
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SLE_VAR(Vehicle, cur_image, SLE_FILE_U16 | SLE_VAR_U32),
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SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32),
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SLE_CONDNULL(5, 0, 57),
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SLE_VAR(Vehicle, progress, SLE_UINT8),
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SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
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@@ -879,7 +879,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
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SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
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SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, 5, SL_MAX_VERSION),
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SLE_VAR(Vehicle, cur_image, SLE_FILE_U16 | SLE_VAR_U32),
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SLE_VAR(Vehicle, sprite_seq.seq[0].sprite, SLE_FILE_U16 | SLE_VAR_U32),
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SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
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SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
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SLE_VAR(Vehicle, tick_counter, SLE_UINT8),
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