Merge branch 'template_train_replacement' into jgrpp

# Conflicts:
#	src/linkgraph/linkgraphjob.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
This commit is contained in:
Jonathan G Rennison
2016-11-01 23:00:48 +00:00
42 changed files with 910 additions and 298 deletions

View File

@@ -2384,9 +2384,7 @@ struct VehicleDetailsWindow : Window {
case WID_VD_MIDDLE_DETAILS: {
/* For other vehicles, at the place of the matrix. */
bool rtl = _current_text_dir == TD_RTL;
uint sprite_width = UnScaleGUI(
max<uint>(GetSprite(v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DETAILS), ST_NORMAL)->width, 70U)) +
WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
uint sprite_width = GetSingleVehicleWidth(v, EIT_IN_DETAILS) + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
uint text_left = r.left + (rtl ? 0 : sprite_width);
uint text_right = r.right - (rtl ? sprite_width : 0);
@@ -2672,8 +2670,8 @@ static const uint32 _vehicle_command_translation_table[][4] = {
};
/**
* This is the Callback method after the cloning attempt of a vehicle
* @param result the result of the cloning command
* This is the Callback method after attempting to start/stop a vehicle
* @param result the result of the start/stop command
* @param tile unused
* @param p1 vehicle ID
* @param p2 unused
@@ -3201,9 +3199,11 @@ int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type)
default:
bool rtl = _current_text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
return UnScaleGUI(real_sprite->width);
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
Rect rec;
seq.GetBounds(&rec);
return UnScaleGUI(rec.right - rec.left + 1);
}
}
@@ -3237,16 +3237,24 @@ void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
_cursor.sprite_count = 0;
int total_width = 0;
for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
if (_cursor.sprite_count == lengthof(_cursor.sprite_seq)) break;
if (total_width >= 2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH) break;
_cursor.sprite_seq[_cursor.sprite_count].sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
_cursor.sprite_seq[_cursor.sprite_count].pal = GetVehiclePalette(v);
_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? -total_width : total_width;
_cursor.sprite_pos[_cursor.sprite_count].y = 0;
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
if (_cursor.sprite_count + seq.count > lengthof(_cursor.sprite_seq)) break;
for (uint i = 0; i < seq.count; ++i) {
PaletteID pal2 = (v->vehstatus & VS_CRASHED) || !seq.seq[i].pal ? pal : seq.seq[i].pal;
_cursor.sprite_seq[_cursor.sprite_count].sprite = seq.seq[i].sprite;
_cursor.sprite_seq[_cursor.sprite_count].pal = pal2;
_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? -total_width : total_width;
_cursor.sprite_pos[_cursor.sprite_count].y = 0;
_cursor.sprite_count++;
}
total_width += GetSingleVehicleWidth(v, image_type);
_cursor.sprite_count++;
}
int offs = ((int)VEHICLEINFO_FULL_VEHICLE_WIDTH - total_width) / 2;