(svn r22924) -Codechange: Enhance NewGRFSpriteLayout for drawing construction stages in spritelayouts with inconsistent number of sprites per spriteset.

This commit is contained in:
frosch
2011-09-11 15:10:09 +00:00
parent de27360549
commit 7f228d6909
7 changed files with 86 additions and 20 deletions

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@@ -288,7 +288,6 @@ struct TileLayoutSpriteGroup : SpriteGroup {
TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
~TileLayoutSpriteGroup() {}
byte num_building_stages; ///< Number of building stages to show for this house/industry tile
NewGRFSpriteLayout dts;
const DrawTileSprites *ProcessRegisters(uint8 *stage) const;