(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
This commit is contained in:
@@ -19,8 +19,11 @@ typedef Pool<Depot, DepotID, 64, 64000> DepotPool;
|
||||
extern DepotPool _depot_pool;
|
||||
|
||||
struct Depot : DepotPool::PoolItem<&_depot_pool> {
|
||||
Town *town;
|
||||
const char *name;
|
||||
|
||||
TileIndex xy;
|
||||
TownID town_index;
|
||||
uint16 town_cn; ///< The Nth depot for this town (consecutive number)
|
||||
|
||||
Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
|
||||
~Depot();
|
||||
@@ -29,6 +32,17 @@ struct Depot : DepotPool::PoolItem<&_depot_pool> {
|
||||
{
|
||||
return Depot::Get(GetDepotIndex(tile));
|
||||
}
|
||||
|
||||
/**
|
||||
* Is the "type" of depot the same as the given depot,
|
||||
* i.e. are both a rail, road or ship depots?
|
||||
* @param d The depot to compare to.
|
||||
* @return true iff their types are equal.
|
||||
*/
|
||||
FORCEINLINE bool IsOfType(const Depot *d) const
|
||||
{
|
||||
return GetTileType(d->xy) == GetTileType(this->xy);
|
||||
}
|
||||
};
|
||||
|
||||
#define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start)
|
||||
|
Reference in New Issue
Block a user