(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
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@@ -325,12 +325,12 @@ static const Widget _terraform_widgets[] = {
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{ WIDGETS_END},
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};
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static const WindowDesc _terraform_desc = {
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static const WindowDesc _terraform_desc(
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WDP_ALIGN_TBR, 22 + 36, 158, 36, 158, 36,
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WC_SCEN_LAND_GEN, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
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_terraform_widgets,
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};
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_terraform_widgets
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);
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void ShowTerraformToolbar(Window *link)
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{
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@@ -706,12 +706,12 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
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}
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};
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static const WindowDesc _scen_edit_land_gen_desc = {
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static const WindowDesc _scen_edit_land_gen_desc(
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WDP_AUTO, WDP_AUTO, 163, 103, 163, 103,
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WC_SCEN_LAND_GEN, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
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_scen_edit_land_gen_widgets,
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};
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_scen_edit_land_gen_widgets
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);
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void ShowEditorTerraformToolbar()
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{
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