(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
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@@ -205,12 +205,12 @@ public:
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}
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};
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static const WindowDesc _town_authority_desc = {
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static const WindowDesc _town_authority_desc(
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WDP_AUTO, WDP_AUTO, 317, 222, 317, 222,
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WC_TOWN_AUTHORITY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
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_town_authority_widgets,
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};
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_town_authority_widgets
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);
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static void ShowTownAuthorityWindow(uint town)
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{
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@@ -432,12 +432,12 @@ static const Widget _town_view_widgets[] = {
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{ WIDGETS_END},
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};
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static const WindowDesc _town_view_desc = {
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static const WindowDesc _town_view_desc(
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WDP_AUTO, WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
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WC_TOWN_VIEW, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
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_town_view_widgets,
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};
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_town_view_widgets
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);
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void ShowTownViewWindow(TownID town)
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{
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@@ -649,12 +649,12 @@ GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
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&TownPopulationSorter,
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};
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static const WindowDesc _town_directory_desc = {
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static const WindowDesc _town_directory_desc(
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WDP_AUTO, WDP_AUTO, 208, 202, 208, 202,
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WC_TOWN_DIRECTORY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_town_directory_widgets,
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};
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_town_directory_widgets
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);
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void ShowTownDirectory()
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{
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@@ -838,12 +838,12 @@ TownSize FoundTownWindow::town_size = TS_MEDIUM; // select medium-sized towns pe
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bool FoundTownWindow::city;
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TownLayout FoundTownWindow::town_layout;
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static const WindowDesc _found_town_desc = {
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static const WindowDesc _found_town_desc(
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WDP_AUTO, WDP_AUTO, 160, 162, 160, 162,
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WC_FOUND_TOWN, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
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_found_town_widgets,
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};
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_found_town_widgets
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);
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void ShowBuildTownWindow()
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{
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