(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)

This commit is contained in:
rubidium
2010-08-26 14:36:00 +00:00
parent 193800e0fa
commit 7f86dcca90
8 changed files with 94 additions and 62 deletions

View File

@@ -236,7 +236,7 @@ static inline void SetIndustryAnimationLoop(TileIndex tile, byte count)
static inline byte GetIndustryAnimationState(TileIndex tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return _m[tile].m3;
return _me[tile].m7;
}
/**
@@ -248,7 +248,7 @@ static inline byte GetIndustryAnimationState(TileIndex tile)
static inline void SetIndustryAnimationState(TileIndex tile, byte state)
{
assert(IsTileType(tile, MP_INDUSTRY));
_m[tile].m3 = state;
_me[tile].m7 = state;
}
/**
@@ -261,7 +261,7 @@ static inline void SetIndustryAnimationState(TileIndex tile, byte state)
static inline byte GetIndustryRandomBits(TileIndex tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return _me[tile].m7;
return _m[tile].m3;
}
/**
@@ -274,7 +274,7 @@ static inline byte GetIndustryRandomBits(TileIndex tile)
static inline void SetIndustryRandomBits(TileIndex tile, byte bits)
{
assert(IsTileType(tile, MP_INDUSTRY));
_me[tile].m7 = bits;
_m[tile].m3 = bits;
}
/**
@@ -317,12 +317,12 @@ static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx,
SetTileType(t, MP_INDUSTRY);
_m[t].m1 = 0;
_m[t].m2 = index;
_m[t].m3 = 0;
SetIndustryRandomBits(t, random); // m3
_m[t].m4 = 0;
SetIndustryGfx(t, gfx); // m5, part of m6
SetIndustryTriggers(t, 0); // rest of m6
SetIndustryRandomBits(t, random); // m7
SetWaterClass(t, wc);
_me[t].m7 = 0;
}
#endif /* INDUSTRY_MAP_H */