(svn r9271) -Codechange: make the language pack initialisation a little more clear and extendable (more language paths).
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@@ -205,8 +205,6 @@ void ShowSaveLoadDialog(int mode);
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/* callback from drivers that is called if the game size changes dynamically */
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void GameSizeChanged();
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bool FileExists(const char *filename);
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bool ReadLanguagePack(int index);
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void InitializeLanguagePacks();
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const char *GetCurrentLocale(const char *param);
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void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
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