Add replacement sprites for road waypoint buildings

Add action 5 sprite replacement support
This commit is contained in:
Jonathan G Rennison
2022-01-26 01:51:00 +00:00
parent b4fc0b4dc5
commit 7ff885fc96
10 changed files with 56 additions and 9 deletions

View File

@@ -188,9 +188,12 @@ static void LoadSpriteTables()
/* Tracerestrict sprites. */
LoadGrfFile("tracerestrict.grf", SPR_TRACERESTRICT_BASE, false);
/* Tracerestrict sprites. */
/* Misc GUI sprites. */
LoadGrfFile("misc_gui.grf", SPR_MISC_GUI_BASE, false);
/* Road waypoints sprites. */
LoadGrfFile("road_waypoints.grf", SPR_ROAD_WAYPOINTS_BASE, false);
/* Fill duplicate original signal graphics sprite block */
for (uint i = 0; i < DUP_ORIGINAL_SIGNALS_SPRITE_COUNT; i++) {
DupSprite(SPR_ORIGINAL_SIGNALS_BASE + i, SPR_DUP_ORIGINAL_SIGNALS_BASE + i);