Feature: Push-buttons on storybook pages (#7896)

Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.

Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
This commit is contained in:
Niels Martin Hansen
2020-05-22 22:22:55 +02:00
committed by GitHub
parent c972a63c8c
commit 800ade7702
17 changed files with 1159 additions and 82 deletions

View File

@@ -147,6 +147,9 @@ void GameInstance::RegisterAPI()
SQGSEventIndustryOpen_Register(this->engine);
SQGSEventRoadReconstruction_Register(this->engine);
SQGSEventStationFirstVehicle_Register(this->engine);
SQGSEventStoryPageButtonClick_Register(this->engine);
SQGSEventStoryPageTileSelect_Register(this->engine);
SQGSEventStoryPageVehicleSelect_Register(this->engine);
SQGSEventSubsidyAwarded_Register(this->engine);
SQGSEventSubsidyExpired_Register(this->engine);
SQGSEventSubsidyOffer_Register(this->engine);