(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes

This commit is contained in:
smatz
2008-02-09 15:07:31 +00:00
parent 221494bd3f
commit 802c949755
7 changed files with 11 additions and 9 deletions

View File

@@ -455,7 +455,7 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32
if (!IsLevelCrossing(tile) ||
GetCrossingRailBits(tile) != trackbit ||
(_current_player != OWNER_WATER && !CheckTileOwnership(tile)) ||
!EnsureNoVehicleOnGround(tile)) {
(!(flags & DC_BANKRUPT) && !EnsureNoVehicleOnGround(tile))) {
return CMD_ERROR;
}
@@ -2146,7 +2146,7 @@ static void ChangeTileOwner_Track(TileIndex tile, PlayerID old_player, PlayerID
if (new_player != PLAYER_SPECTATOR) {
SetTileOwner(tile, new_player);
} else {
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
}
}