(svn r9672) -Cleanup: lots of coding style fixes around operands.
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@@ -147,7 +147,7 @@ uint DistanceMaxPlusManhattan(TileIndex, TileIndex); ///< Max + Manhattan
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uint DistanceFromEdge(TileIndex); ///< shortest distance from any edge of the map
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#define BEGIN_TILE_LOOP(var,w,h,tile) \
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#define BEGIN_TILE_LOOP(var, w, h, tile) \
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{ \
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int h_cur = h; \
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uint var = tile; \
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@@ -155,7 +155,7 @@ uint DistanceFromEdge(TileIndex); ///< shortest distance from any edge of the ma
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int w_cur = w; \
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do {
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#define END_TILE_LOOP(var,w,h,tile) \
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#define END_TILE_LOOP(var, w, h, tile) \
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} while (++var, --w_cur != 0); \
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} while (var += TileDiffXY(0, 1) - (w), --h_cur != 0); \
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}
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