Allow unpausing upstream savegames using PM_COMMAND_DURING_PAUSE

This commit is contained in:
Jonathan G Rennison
2023-09-03 18:12:53 +01:00
parent 428e1c364e
commit 80fa53bc58
2 changed files with 6 additions and 0 deletions

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@@ -75,6 +75,7 @@ enum PauseMode : byte {
PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients'
PM_PAUSED_GAME_SCRIPT = 1 << 5, ///< A game paused by a game script
PM_PAUSED_LINK_GRAPH = 1 << 6, ///< A game paused due to the link graph schedule lagging
PM_COMMAND_DURING_PAUSE = 1 << 7, ///< A game paused, and a command executed during the pause; resets on autosave
/** Pause mode bits when paused for network reasons. */
PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,