Change: [OSX] Allow touchbar usage on all supported OS versions.
Touchbar support was introduced in 10.12.2. There's no need to limit support to 10.15+, as the convenience class NSButtonTouchBarItem is easily replicated.
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@@ -405,18 +405,25 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
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return self;
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}
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#ifdef HAVE_OSX_1015_SDK
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/**
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* Define the rectangle we draw our window in
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*/
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- (void)setFrame:(NSRect)frameRect display:(BOOL)flag
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{
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[ super setFrame:frameRect display:flag ];
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driver->AllocateBackingStore();
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}
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#ifdef HAVE_TOUCHBAR_SUPPORT
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- (void)touchBarButtonAction:(id)sender
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{
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if (@available(macOS 10.15, *)) {
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NSButtonTouchBarItem *btn = (NSButtonTouchBarItem *)sender;
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NSNumber *hotkeyIndex = [ touchBarButtonActions objectForKey:btn.identifier ];
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HandleToolbarHotkey(hotkeyIndex.intValue);
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}
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NSButton *btn = (NSButton *)sender;
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NSNumber *hotkeyIndex = [ touchBarButtonActions objectForKey:btn.identifier ];
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if (hotkeyIndex != nil) HandleToolbarHotkey(hotkeyIndex.intValue);
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}
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#pragma mark NSTouchBarProvider
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- (nullable NSTouchBar *)makeTouchBar
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{
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NSTouchBar *bar = [ [ NSTouchBar alloc ] init ];
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@@ -464,38 +471,33 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
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return outImage;
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}
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#pragma mark NSTouchBarDelegate
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- (nullable NSTouchBarItem *)touchBar:(NSTouchBar *)touchBar makeItemForIdentifier:(NSTouchBarItemIdentifier)identifier
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{
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if (@available(macOS 10.15, *)) {
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NSButtonTouchBarItem *button = [ [ NSButtonTouchBarItem alloc ] initWithIdentifier:identifier ];
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button.target = self;
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button.action = @selector(touchBarButtonAction:);
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NSNumber *num = touchBarButtonSprites[identifier];
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NSImage *image = [ self generateImage:num.unsignedIntValue ];
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NSNumber *num = touchBarButtonSprites[identifier];
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NSImage *generatedImage = [ self generateImage:num.unsignedIntValue ];
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if (generatedImage != nullptr) {
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button.image = generatedImage;
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} else {
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button.title = NSLocalizedString(touchBarFallbackText[identifier], @"");
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NSButton *button;
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if (image != nil) {
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/* Human Interface Guidelines: Maximum touch bar glyph size 22 pt. */
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CGFloat max_dim = std::max(image.size.width, image.size.height);
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if (max_dim > 0.0) {
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CGFloat scale = 22.0 / max_dim;
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image.size = NSMakeSize(image.size.width * scale, image.size.height * scale);
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}
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return button;
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button = [ NSButton buttonWithImage:image target:self action:@selector(touchBarButtonAction:) ];
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} else {
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return nullptr;
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button = [ NSButton buttonWithTitle:touchBarFallbackText[identifier] target:self action:@selector(touchBarButtonAction:) ];
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}
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button.identifier = identifier;
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button.imageScaling = NSImageScaleProportionallyDown;
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NSCustomTouchBarItem *tb_item = [ [ NSCustomTouchBarItem alloc] initWithIdentifier:identifier ];
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tb_item.view = button;
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return tb_item;
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}
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#endif
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/**
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* Define the rectangle we draw our window in
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*/
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- (void)setFrame:(NSRect)frameRect display:(BOOL)flag
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{
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[ super setFrame:frameRect display:flag ];
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driver->AllocateBackingStore();
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}
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@end
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@implementation OTTD_CocoaView {
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