Add several NewGRF variables to vehicle image callback whitelist
Add vehicle flags to control cached image invalidation Various refactorings
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@@ -42,7 +42,7 @@ struct GenericScopeResolver : public ScopeResolver {
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{
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}
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uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
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uint32 GetVariable(byte variable, uint32 parameter, GetVariableExtra *extra) const override;
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private:
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bool ai_callback; ///< Callback comes from the AI.
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@@ -121,7 +121,7 @@ void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *g
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_gcl[feature].push_front(GenericCallback(file, group));
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}
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/* virtual */ uint32 GenericScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
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/* virtual */ uint32 GenericScopeResolver::GetVariable(byte variable, uint32 parameter, GetVariableExtra *extra) const
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{
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if (this->ai_callback) {
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switch (variable) {
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@@ -143,7 +143,7 @@ void AddGenericCallback(uint8 feature, const GRFFile *file, const SpriteGroup *g
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DEBUG(grf, 1, "Unhandled generic feature variable 0x%02X", variable);
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*available = false;
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extra->available = false;
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return UINT_MAX;
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}
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