Add several NewGRF variables to vehicle image callback whitelist

Add vehicle flags to control cached image invalidation

Various refactorings
This commit is contained in:
Jonathan G Rennison
2020-08-25 01:26:44 +01:00
parent c82d372d54
commit 810bfd276e
45 changed files with 325 additions and 161 deletions

View File

@@ -14,7 +14,7 @@
#include "safeguards.h"
/* virtual */ uint32 TownScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
/* virtual */ uint32 TownScopeResolver::GetVariable(byte variable, uint32 parameter, GetVariableExtra *extra) const
{
switch (variable) {
/* Larger towns */
@@ -113,7 +113,7 @@
DEBUG(grf, 1, "Unhandled town variable 0x%X", variable);
*available = false;
extra->available = false;
return UINT_MAX;
}
@@ -148,7 +148,7 @@
t->psa_list.push_back(psa);
}
/* virtual */ uint32 FakeTownScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
/* virtual */ uint32 FakeTownScopeResolver::GetVariable(byte variable, uint32 parameter, GetVariableExtra *extra) const
{
switch (variable) {
/* Town index */
@@ -168,7 +168,7 @@
DEBUG(grf, 1, "Unhandled town variable 0x%X", variable);
*available = false;
extra->available = false;
return UINT_MAX;
}