(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
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@@ -293,7 +293,7 @@ int ScriptInfo::GetSettingDefaultValue(const char *name) const
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for (ScriptConfigItemList::const_iterator it = this->config_list.begin(); it != this->config_list.end(); it++) {
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if (strcmp((*it).name, name) != 0) continue;
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/* The default value depends on the difficulty level */
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switch (GetGameSettings().difficulty.diff_level) {
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switch (GetGameSettings().script.settings_profile) {
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case SP_EASY: return (*it).easy_value;
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case SP_MEDIUM: return (*it).medium_value;
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case SP_HARD: return (*it).hard_value;
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