Change: Add path cache for ships.
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@@ -272,8 +272,9 @@
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* 200 #6805 Extend railtypes to 64, adding uint16 to map array.
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* 201 #6885 Extend NewGRF persistant storages.
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* 202 #6867 Increase industry cargo slots to 16 in, 16 out
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* 203 #7072 Add path cache for ships
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*/
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extern const uint16 SAVEGAME_VERSION = 202; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 203; ///< Current savegame version of OpenTTD.
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SavegameType _savegame_type; ///< type of savegame we are loading
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FileToSaveLoad _file_to_saveload; ///< File to save or load in the openttd loop.
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@@ -753,7 +753,8 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
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static const SaveLoad _ship_desc[] = {
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SLE_WRITEBYTE(Vehicle, type, VEH_SHIP),
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SLE_VEH_INCLUDE(),
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SLE_VAR(Ship, state, SLE_UINT8),
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SLE_VAR(Ship, state, SLE_UINT8),
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SLE_CONDDEQUE(Ship, path, SLE_UINT8, 203, SL_MAX_VERSION),
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SLE_CONDNULL(16, 2, 143), // old reserved space
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