(svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window where you can input a break string (patch by Zuu)

This commit is contained in:
yexo
2010-04-02 17:35:20 +00:00
parent 1cab553994
commit 8165737939
7 changed files with 166 additions and 4 deletions

View File

@@ -3228,6 +3228,14 @@ STR_AI_DEBUG_SETTINGS :{BLACK}AI Setti
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Change the settings of the AI
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Enable/disable breaking when an AI log message matches the break string
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Break on:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Break on
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}When an AI log message matches this string, the game is paused.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Match case
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing AI log messages against the break string
STR_AI_DEBUG_CONTINUE :{BLACK}Continue
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Unpause and continue the AI
STR_ERROR_NO_AI :{WHITE}OpenTTD is built without AI support...
STR_ERROR_NO_AI_SUB :{WHITE}... no AIs are available!