(svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype
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		@@ -65,6 +65,8 @@ VARDEF int _total_industries; // For the AI: the amount of industries active
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VARDEF uint16 *_industry_sort;
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					VARDEF uint16 *_industry_sort;
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VARDEF bool _industry_sort_dirty;
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					VARDEF bool _industry_sort_dirty;
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					typedef uint8 IndustryType;
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void DeleteIndustry(Industry *is);
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					void DeleteIndustry(Industry *is);
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enum {
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					enum {
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@@ -107,4 +109,10 @@ enum {
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	IT_SUGAR_MINE = 36,
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						IT_SUGAR_MINE = 36,
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};
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					};
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					typedef enum IndustryLifeTypes {
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						INDUSTRYLIFE_NOT_CLOSABLE,     ///< Industry can never close
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						INDUSTRYLIFE_PRODUCTION,       ///< Industry can close and change of production
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						INDUSTRYLIFE_CLOSABLE,         ///< Industry can only close (no production change)
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					} IndustryLifeType;
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#endif /* INDUSTRY_H */
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					#endif /* INDUSTRY_H */
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@@ -91,51 +91,46 @@ typedef struct IndustrySpec {
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#include "table/industry_land.h"
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					#include "table/industry_land.h"
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#include "table/build_industry.h"
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					#include "table/build_industry.h"
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typedef enum IndustryType {
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	INDUSTRY_NOT_CLOSABLE,     ///< Industry can never close
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	INDUSTRY_PRODUCTION,       ///< Industry can close and change of production
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	INDUSTRY_CLOSABLE,         ///< Industry can only close (no production change)
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} IndustryType;
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static const IndustryType _industry_close_mode[37] = {
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					static const IndustryType _industry_close_mode[37] = {
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	/* COAL_MINE */         INDUSTRY_PRODUCTION,
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						/* COAL_MINE */          INDUSTRYLIFE_PRODUCTION,
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	/* POWER_STATION */     INDUSTRY_NOT_CLOSABLE,
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						/* POWER_STATION */      INDUSTRYLIFE_NOT_CLOSABLE,
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	/* SAWMILL */           INDUSTRY_CLOSABLE,
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						/* SAWMILL */            INDUSTRYLIFE_CLOSABLE,
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	/* FOREST */            INDUSTRY_PRODUCTION,
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						/* FOREST */             INDUSTRYLIFE_PRODUCTION,
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	/* OIL_REFINERY */      INDUSTRY_CLOSABLE,
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						/* OIL_REFINERY */       INDUSTRYLIFE_CLOSABLE,
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	/* OIL_RIG */           INDUSTRY_PRODUCTION,
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						/* OIL_RIG */            INDUSTRYLIFE_PRODUCTION,
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	/* FACTORY */           INDUSTRY_CLOSABLE,
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						/* FACTORY */            INDUSTRYLIFE_CLOSABLE,
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	/* PRINTING_WORKS */    INDUSTRY_CLOSABLE,
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						/* PRINTING_WORKS */     INDUSTRYLIFE_CLOSABLE,
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	/* STEEL_MILL */        INDUSTRY_CLOSABLE,
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						/* STEEL_MILL */         INDUSTRYLIFE_CLOSABLE,
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	/* FARM */              INDUSTRY_PRODUCTION,
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						/* FARM */               INDUSTRYLIFE_PRODUCTION,
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	/* COPPER_MINE */       INDUSTRY_PRODUCTION,
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						/* COPPER_MINE */        INDUSTRYLIFE_PRODUCTION,
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	/* OIL_WELL */          INDUSTRY_PRODUCTION,
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						/* OIL_WELL */           INDUSTRYLIFE_PRODUCTION,
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	/* BANK */              INDUSTRY_NOT_CLOSABLE,
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						/* BANK */               INDUSTRYLIFE_NOT_CLOSABLE,
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	/* FOOD_PROCESS */      INDUSTRY_CLOSABLE,
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						/* FOOD_PROCESS */       INDUSTRYLIFE_CLOSABLE,
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	/* PAPER_MILL */        INDUSTRY_CLOSABLE,
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						/* PAPER_MILL */         INDUSTRYLIFE_CLOSABLE,
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	/* GOLD_MINE */         INDUSTRY_PRODUCTION,
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						/* GOLD_MINE */          INDUSTRYLIFE_PRODUCTION,
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	/* BANK_2,  */          INDUSTRY_NOT_CLOSABLE,
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						/* BANK_2,  */           INDUSTRYLIFE_NOT_CLOSABLE,
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	/* DIAMOND_MINE */      INDUSTRY_PRODUCTION,
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						/* DIAMOND_MINE */       INDUSTRYLIFE_PRODUCTION,
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	/* IRON_MINE */         INDUSTRY_PRODUCTION,
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						/* IRON_MINE */          INDUSTRYLIFE_PRODUCTION,
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	/* FRUIT_PLANTATION */  INDUSTRY_PRODUCTION,
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						/* FRUIT_PLANTATION */   INDUSTRYLIFE_PRODUCTION,
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	/* RUBBER_PLANTATION */ INDUSTRY_PRODUCTION,
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						/* RUBBER_PLANTATION */  INDUSTRYLIFE_PRODUCTION,
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	/* WATER_SUPPLY */      INDUSTRY_PRODUCTION,
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						/* WATER_SUPPLY */       INDUSTRYLIFE_PRODUCTION,
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	/* WATER_TOWER */       INDUSTRY_NOT_CLOSABLE,
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						/* WATER_TOWER */        INDUSTRYLIFE_NOT_CLOSABLE,
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	/* FACTORY_2 */         INDUSTRY_CLOSABLE,
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						/* FACTORY_2 */          INDUSTRYLIFE_CLOSABLE,
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	/* FARM_2 */            INDUSTRY_PRODUCTION,
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						/* FARM_2 */             INDUSTRYLIFE_PRODUCTION,
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	/* LUMBER_MILL */       INDUSTRY_CLOSABLE,
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						/* LUMBER_MILL */        INDUSTRYLIFE_CLOSABLE,
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	/* COTTON_CANDY */      INDUSTRY_PRODUCTION,
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						/* COTTON_CANDY */       INDUSTRYLIFE_PRODUCTION,
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	/* CANDY_FACTORY */     INDUSTRY_CLOSABLE,
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						/* CANDY_FACTORY */      INDUSTRYLIFE_CLOSABLE,
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	/* BATTERY_FARM */      INDUSTRY_PRODUCTION,
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						/* BATTERY_FARM */       INDUSTRYLIFE_PRODUCTION,
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	/* COLA_WELLS */        INDUSTRY_PRODUCTION,
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						/* COLA_WELLS */         INDUSTRYLIFE_PRODUCTION,
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	/* TOY_SHOP */          INDUSTRY_NOT_CLOSABLE,
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						/* TOY_SHOP */           INDUSTRYLIFE_NOT_CLOSABLE,
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	/* TOY_FACTORY */       INDUSTRY_CLOSABLE,
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						/* TOY_FACTORY */        INDUSTRYLIFE_CLOSABLE,
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	/* PLASTIC_FOUNTAINS */ INDUSTRY_PRODUCTION,
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						/* PLASTIC_FOUNTAINS */  INDUSTRYLIFE_PRODUCTION,
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	/* FIZZY_DRINK_FACTORY */INDUSTRY_CLOSABLE,
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						/* FIZZY_DRINK_FACTORY */INDUSTRYLIFE_CLOSABLE,
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	/* BUBBLE_GENERATOR */  INDUSTRY_PRODUCTION,
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						/* BUBBLE_GENERATOR */   INDUSTRYLIFE_PRODUCTION,
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	/* TOFFEE_QUARRY */     INDUSTRY_PRODUCTION,
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						/* TOFFEE_QUARRY */      INDUSTRYLIFE_PRODUCTION,
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	/* SUGAR_MINE */        INDUSTRY_PRODUCTION
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						/* SUGAR_MINE */         INDUSTRYLIFE_PRODUCTION
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};
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					};
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static const StringID _industry_prod_up_strings[] = {
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					static const StringID _industry_prod_up_strings[] = {
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@@ -1648,16 +1643,17 @@ void GenerateIndustries(void)
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	} while ( (b+=2)[0] != 0);
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						} while ( (b+=2)[0] != 0);
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}
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					}
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					/* Change industry production or do closure */
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static void ExtChangeIndustryProduction(Industry *i)
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					static void ExtChangeIndustryProduction(Industry *i)
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{
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					{
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	bool closeit = true;
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						bool closeit = true;
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	int j;
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						int j;
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	switch (_industry_close_mode[i->type]) {
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						switch (_industry_close_mode[i->type]) {
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		case INDUSTRY_NOT_CLOSABLE:
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							case INDUSTRYLIFE_NOT_CLOSABLE:
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			return;
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								return;
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		case INDUSTRY_CLOSABLE:
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							case INDUSTRYLIFE_CLOSABLE:
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			if ((byte)(_cur_year - i->last_prod_year) < 5 || !CHANCE16(1, 180))
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								if ((byte)(_cur_year - i->last_prod_year) < 5 || !CHANCE16(1, 180))
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				closeit = false;
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									closeit = false;
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			break;
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								break;
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@@ -1701,6 +1697,7 @@ static void ExtChangeIndustryProduction(Industry *i)
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			break;
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								break;
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	}
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						}
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						/* If industry will be closed down, show this */
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	if (closeit) {
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						if (closeit) {
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		i->prod_level = 0;
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							i->prod_level = 0;
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		SetDParam(0, i->index);
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							SetDParam(0, i->index);
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@@ -1799,10 +1796,10 @@ static void ChangeIndustryProduction(Industry *i)
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	int type = i->type;
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						int type = i->type;
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	switch (_industry_close_mode[type]) {
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						switch (_industry_close_mode[type]) {
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		case INDUSTRY_NOT_CLOSABLE:
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							case INDUSTRYLIFE_NOT_CLOSABLE:
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			return;
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								return;
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		case INDUSTRY_PRODUCTION:
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							case INDUSTRYLIFE_PRODUCTION:
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			/* decrease or increase */
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								/* decrease or increase */
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			if (type == IT_OIL_WELL && _opt.landscape == LT_NORMAL)
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								if (type == IT_OIL_WELL && _opt.landscape == LT_NORMAL)
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				only_decrease = true;
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									only_decrease = true;
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@@ -1844,7 +1841,7 @@ static void ChangeIndustryProduction(Industry *i)
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			}
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								}
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			break;
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								break;
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		case INDUSTRY_CLOSABLE:
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							case INDUSTRYLIFE_CLOSABLE:
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			/* maybe close */
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								/* maybe close */
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			if ( (byte)(_cur_year - i->last_prod_year) >= 5 && CHANCE16(1,2)) {
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								if ( (byte)(_cur_year - i->last_prod_year) >= 5 && CHANCE16(1,2)) {
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				i->prod_level = 0;
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									i->prod_level = 0;
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