(svn r3172) static, const
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19
main_gui.c
19
main_gui.c
@@ -566,9 +566,9 @@ static const Widget _player_menu_widgets[] = {
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static int GetPlayerIndexFromMenu(int index)
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{
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Player *p;
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if (index >= 0) {
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const Player* p;
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FOR_ALL_PLAYERS(p) {
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if (p->is_active) {
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if (--index < 0)
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@@ -582,7 +582,7 @@ static int GetPlayerIndexFromMenu(int index)
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static void UpdatePlayerMenuHeight(Window *w)
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{
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int num = 0;
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Player *p;
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const Player* p;
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FOR_ALL_PLAYERS(p) {
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if (p->is_active)
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@@ -822,7 +822,7 @@ static void ToolbarIndustryClick(Window *w)
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static void ToolbarTrainClick(Window *w)
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{
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Vehicle *v;
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const Vehicle* v;
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int dis = -1;
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FOR_ALL_VEHICLES(v)
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if (v->type == VEH_Train && v->subtype == TS_Front_Engine) CLRBIT(dis, v->owner);
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@@ -831,7 +831,7 @@ static void ToolbarTrainClick(Window *w)
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static void ToolbarRoadClick(Window *w)
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{
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Vehicle *v;
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const Vehicle* v;
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int dis = -1;
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FOR_ALL_VEHICLES(v)
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if (v->type == VEH_Road) CLRBIT(dis, v->owner);
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@@ -840,7 +840,7 @@ static void ToolbarRoadClick(Window *w)
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static void ToolbarShipClick(Window *w)
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{
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Vehicle *v;
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const Vehicle* v;
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int dis = -1;
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FOR_ALL_VEHICLES(v)
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if (v->type == VEH_Ship) CLRBIT(dis, v->owner);
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@@ -849,7 +849,7 @@ static void ToolbarShipClick(Window *w)
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static void ToolbarAirClick(Window *w)
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{
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Vehicle *v;
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const Vehicle* v;
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int dis = -1;
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FOR_ALL_VEHICLES(v)
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if (v->type == VEH_Aircraft) CLRBIT(dis, v->owner);
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@@ -1651,11 +1651,11 @@ static const Widget _scenedit_industry_candy_widgets[] = {
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{ WIDGETS_END},
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};
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int _industry_type_to_place;
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static bool AnyTownExists(void)
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{
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Town *t;
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const Town* t;
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FOR_ALL_TOWNS(t) {
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if (t->xy)
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return true;
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@@ -1697,6 +1697,7 @@ static const byte _industry_type_list[4][16] = {
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{26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36},
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};
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static int _industry_type_to_place;
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bool _ignore_restrictions;
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static void ScenEditIndustryWndProc(Window *w, WindowEvent *e)
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