(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex

Remove DoCommandByTile(), because now it does the same as DoCommand()
This commit is contained in:
tron
2006-04-10 07:15:58 +00:00
parent 6926bd55fd
commit 81e6d68f95
38 changed files with 434 additions and 460 deletions

11
signs.c
View File

@@ -104,11 +104,11 @@ static SignStruct *AllocateSign(void)
/** Place a sign at the given coordinates. Ownership of sign has
* no effect whatsoever except for the colour the sign gets for easy recognition,
* but everybody is able to rename/remove it.
* @param x,y coordinates to place sign at
* @param tile tile to place sign at
* @param p1 unused
* @param p2 unused
*/
int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
SignStruct *ss;
@@ -118,6 +118,9 @@ int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* When we execute, really make the sign */
if (flags & DC_EXEC) {
int x = TileX(tile) * TILE_SIZE;
int y = TileY(tile) * TILE_SIZE;
ss->str = STR_280A_SIGN;
ss->x = x;
ss->y = y;
@@ -136,11 +139,11 @@ int32 CmdPlaceSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/** Rename a sign. If the new name of the sign is empty, we assume
* the user wanted to delete it. So delete it. Ownership of signs
* has no meaning/effect whatsoever except for eyecandy
* @param x,y unused
* @param tile unused
* @param p1 index of the sign to be renamed/removed
* @param p2 unused
*/
int32 CmdRenameSign(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int32 CmdRenameSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
if (!IsSignIndex(p1)) return CMD_ERROR;