(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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@@ -44,7 +44,7 @@ void DrawFoundation(TileInfo *ti, uint f);
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void DoClearSquare(TileIndex tile);
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void RunTileLoop();
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uint32 GetTileTrackStatus(TileIndex tile, TransportType mode);
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uint32 GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode);
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void GetAcceptedCargo(TileIndex tile, AcceptedCargo ac);
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void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player);
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void AnimateTile(TileIndex tile);
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