(svn r21823) -Documentation: update the style used in several documentation files
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@@ -1,15 +1,24 @@
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32bpp and OpenTTD
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=================
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Last updated: 2007-06-13
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------------------------------------------------------------------------
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Table of contents
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-----------------
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1.0) About
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2.0) The format
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1.0) About
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---- -----
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OpenTTD has 32bpp support. This means: OpenTTD still is 8bpp, but it has the
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posibility to override the graphics with 32bpp. This means that it isn't a
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replacement of grf or newgrf, but simply an addition. If you want to use 32bpp
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graphics of a newgrf, you do need the newgrf itself too (with 8bpp graphics).
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The Format
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----------
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2.0) The format
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---- ----------
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32bpp images are stored in PNG. They should go in:
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data/sprites/<grfname>/<SpriteID>.png
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@@ -33,4 +42,3 @@ to add this information. Sadly enough most graphical editors trashes those
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chunks upon save, so you have to readd it every time you save your image.
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Your images should be the same as the grf, in size.
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