Merge branch 'master' into jgrpp

# Conflicts:
#	src/game/game_gui.cpp
#	src/graph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf.cpp
#	src/order_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_text.cpp
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/strings.cpp
#	src/table/settings/economy_settings.ini
#	src/table/settings/locale_settings.ini
#	src/timetable_gui.cpp
This commit is contained in:
Jonathan G Rennison
2023-04-10 15:11:53 +01:00
104 changed files with 527 additions and 293 deletions

View File

@@ -192,7 +192,7 @@ struct AIConfigWindow : public Window {
case WID_AIC_LIST: { // Select a slot
this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
this->InvalidateData();
if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowScriptListWindow((CompanyID)this->selected_slot);
if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
break;
}
@@ -215,7 +215,7 @@ struct AIConfigWindow : public Window {
break;
case WID_AIC_CHANGE: // choose other AI
ShowScriptListWindow((CompanyID)this->selected_slot);
ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
break;
case WID_AIC_CONFIGURE: // change the settings for an AI