Merge branch 'master' into jgrpp
# Conflicts: # src/game/game_gui.cpp # src/graph_gui.cpp # src/linkgraph/linkgraph_gui.h # src/newgrf.cpp # src/order_gui.cpp # src/saveload/engine_sl.cpp # src/saveload/saveload.h # src/script/api/script_text.cpp # src/script/script_gui.cpp # src/settings_table.cpp # src/strings.cpp # src/table/settings/economy_settings.ini # src/table/settings/locale_settings.ini # src/timetable_gui.cpp
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@@ -1791,6 +1791,7 @@ static SettingsContainer &GetSettingsTree()
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SettingsPage *localisation = main->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION));
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{
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localisation->Add(new SettingEntry("locale.units_velocity"));
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localisation->Add(new SettingEntry("locale.units_velocity_nautical"));
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localisation->Add(new SettingEntry("locale.units_power"));
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localisation->Add(new SettingEntry("locale.units_weight"));
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localisation->Add(new SettingEntry("locale.units_volume"));
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@@ -2805,7 +2806,7 @@ struct GameSettingsWindow : Window {
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int64 value64 = value;
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/* Show the correct currency or velocity translated value */
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if (sd->flags & SF_GUI_CURRENCY) value64 *= _currency->rate;
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if (sd->flags & SF_GUI_VELOCITY) value64 = ConvertKmhishSpeedToDisplaySpeed((uint)value64);
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if (sd->flags & SF_GUI_VELOCITY) value64 = ConvertKmhishSpeedToDisplaySpeed((uint)value64, VEH_TRAIN);
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this->valuewindow_entry = pe;
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if (sd->flags & SF_DECIMAL1 || (sd->flags & SF_GUI_VELOCITY && _settings_game.locale.units_velocity == 3)) {
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@@ -2856,7 +2857,7 @@ struct GameSettingsWindow : Window {
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value = (int32)ClampToI32(llvalue);
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/* Save the correct velocity-translated value */
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if (sd->flags & SF_GUI_VELOCITY) value = ConvertDisplaySpeedToKmhishSpeed(value);
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if (sd->flags & SF_GUI_VELOCITY) value = ConvertDisplaySpeedToKmhishSpeed(value, VEH_TRAIN);
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} else {
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value = sd->def;
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}
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