Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/ai/ai_info.cpp
#	src/company_base.h
#	src/economy.cpp
#	src/game/game_info.cpp
#	src/gfx_type.h
#	src/linkgraph/linkgraph_gui.cpp
#	src/palette.cpp
#	src/palette_func.h
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
#	src/window.cpp
#	src/window_func.h
This commit is contained in:
Jonathan G Rennison
2024-02-26 18:19:34 +00:00
115 changed files with 3467 additions and 2164 deletions

View File

@@ -288,7 +288,7 @@ private:
{
/* Highlight the group if a vehicle is dragged over it */
if (g_id == this->group_over) {
GfxFillRect(left + WidgetDimensions::scaled.bevel.left, y + WidgetDimensions::scaled.framerect.top, right - WidgetDimensions::scaled.bevel.right, y + this->tiny_step_height - 1 - WidgetDimensions::scaled.framerect.bottom, _colour_gradient[COLOUR_GREY][7]);
GfxFillRect(left + WidgetDimensions::scaled.bevel.left, y + WidgetDimensions::scaled.framerect.top, right - WidgetDimensions::scaled.bevel.right, y + this->tiny_step_height - 1 - WidgetDimensions::scaled.framerect.bottom, GetColourGradient(COLOUR_GREY, SHADE_LIGHTEST));
}
if (g_id == NEW_GROUP) return;
@@ -687,7 +687,7 @@ public:
for (size_t i = this->vscroll->GetPosition(); i < max; ++i) {
const Vehicle *v = this->vehgroups[i].GetSingleVehicle();
if (v->group_id != this->vli.index) {
GfxFillRect(mr.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
GfxFillRect(mr.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_GREY, SHADE_DARK), FILLRECT_CHECKER);
}
mr = mr.Translate(0, this->resize.step_height);
}