Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/ai/ai_info.cpp
#	src/company_base.h
#	src/economy.cpp
#	src/game/game_info.cpp
#	src/gfx_type.h
#	src/linkgraph/linkgraph_gui.cpp
#	src/palette.cpp
#	src/palette_func.h
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
#	src/window.cpp
#	src/window_func.h
This commit is contained in:
Jonathan G Rennison
2024-02-26 18:19:34 +00:00
115 changed files with 3467 additions and 2164 deletions

View File

@@ -1508,7 +1508,7 @@ uint BaseSettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int
int x = rtl ? right : left;
if (cur_row >= first_row) {
int colour = _colour_gradient[COLOUR_ORANGE][4];
int colour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
y += (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
/* Draw vertical for parent nesting levels */
@@ -3445,7 +3445,7 @@ void ShowGameSettings()
*/
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
{
int colour = _colour_gradient[button_colour][2];
int colour = GetColourGradient(button_colour, SHADE_DARKER);
Dimension dim = NWidgetScrollbar::GetHorizontalDimension();
Rect lr = {x, y, x + (int)dim.width - 1, y + (int)dim.height - 1};
@@ -3476,7 +3476,7 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
*/
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
{
int colour = _colour_gradient[button_colour][2];
int colour = GetColourGradient(button_colour, SHADE_DARKER);
Rect r = {x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1};