Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/ai/ai_info.cpp
#	src/company_base.h
#	src/economy.cpp
#	src/game/game_info.cpp
#	src/gfx_type.h
#	src/linkgraph/linkgraph_gui.cpp
#	src/palette.cpp
#	src/palette_func.h
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
#	src/window.cpp
#	src/window_func.h
This commit is contained in:
Jonathan G Rennison
2024-02-26 18:19:34 +00:00
115 changed files with 3467 additions and 2164 deletions

View File

@@ -82,7 +82,7 @@ static int HighlightDragPosition(int px, int max_width, int y, VehicleID selecti
int top = y - height / 2;
Rect r = {drag_hlight_left, top, drag_hlight_right, top + height - 1};
/* Sprite-scaling is used here as the area is from sprite size */
GfxFillRect(r.Shrink(ScaleSpriteTrad(1)), _colour_gradient[COLOUR_GREY][7]);
GfxFillRect(r.Shrink(ScaleSpriteTrad(1)), GetColourGradient(COLOUR_GREY, SHADE_LIGHTEST));
}
return drag_hlight_width;
@@ -465,7 +465,7 @@ void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16_t v
if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
int py = r.top - line_height * vscroll_pos + text_y_offset;
if (i > 0 || separate_sprite_row) {
if (vscroll_pos != 0) GfxFillRect(r.left, py - WidgetDimensions::scaled.matrix.top - 1, r.right, py - WidgetDimensions::scaled.matrix.top, _colour_gradient[COLOUR_GREY][5]);
if (vscroll_pos != 0) GfxFillRect(r.left, py - WidgetDimensions::scaled.matrix.top - 1, r.right, py - WidgetDimensions::scaled.matrix.top, GetColourGradient(COLOUR_GREY, SHADE_LIGHT));
}
switch (det_tab) {
case TDW_TAB_CARGO: