Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/ai/ai_info.cpp
#	src/company_base.h
#	src/economy.cpp
#	src/game/game_info.cpp
#	src/gfx_type.h
#	src/linkgraph/linkgraph_gui.cpp
#	src/palette.cpp
#	src/palette_func.h
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
#	src/window.cpp
#	src/window_func.h
This commit is contained in:
Jonathan G Rennison
2024-02-26 18:19:34 +00:00
115 changed files with 3467 additions and 2164 deletions

View File

@@ -638,7 +638,7 @@ static void DrawVehicleRefitWindow(const RefitOptions &refits, const RefitOption
bool rtl = _current_text_dir == TD_RTL;
uint iconwidth = std::max(GetSpriteSize(SPR_CIRCLE_FOLDED).width, GetSpriteSize(SPR_CIRCLE_UNFOLDED).width);
uint iconheight = GetSpriteSize(SPR_CIRCLE_FOLDED).height;
int linecolour = _colour_gradient[COLOUR_ORANGE][4];
int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL);
int iconleft = rtl ? ir.right - iconwidth : ir.left;
int iconcenter = rtl ? ir.right - iconwidth / 2 : ir.left + iconwidth / 2;
@@ -1997,7 +1997,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
byte ccolour = 0;
Company *c = Company::Get(v->owner);
if (c != nullptr) {
ccolour = _colour_gradient[c->colour][6];
ccolour = GetColourGradient(c->colour, SHADE_LIGHTER);
}
GfxFillRect((tr.right - 1) - (GetCharacterHeight(FS_SMALL) - 2), ir.top + 1, tr.right - 1, (ir.top + 1) + (GetCharacterHeight(FS_SMALL) - 2), ccolour, FILLRECT_OPAQUE);
}