(svn r2909) Game would hang where the autosave_on_exit was activated.

- Updated VS.NET and VS6 project files changed AI files
This commit is contained in:
Darkvater
2005-09-03 11:33:55 +00:00
parent 92270500e9
commit 828e7ed3e7
3 changed files with 27 additions and 22 deletions

View File

@@ -91,23 +91,23 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ai_build.c
SOURCE=.\ai\trolly\build.c
# End Source File
# Begin Source File
SOURCE=.\ai_new.c
SOURCE=.\ai\trolly\trolly.c.c
# End Source File
# Begin Source File
SOURCE=.\ai_old.c
SOURCE=.\ai\default.c
# End Source File
# Begin Source File
SOURCE=.\ai_pathfinder.c
SOURCE=.\ai\trolly\pathfinder.c
# End Source File
# Begin Source File
SOURCE=.\ai_shared.c
SOURCE=.\ai\trolly\shared.c
# End Source File
# Begin Source File
@@ -494,7 +494,7 @@ SOURCE=.\window.c
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ai_new.h
SOURCE=.\ai\trolly\trolly.h
# End Source File
# Begin Source File