Add road layout change counter, add to road veh path caches
Update layout counter when non-leaf road bits are added or removed
This commit is contained in:
@@ -80,6 +80,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
|
||||
_tick_skip_counter = 0;
|
||||
_cur_tileloop_tile = 1;
|
||||
_thd.redsq = INVALID_TILE;
|
||||
_road_layout_change_counter = 0;
|
||||
_game_events_since_load = (GameEventFlags) 0;
|
||||
_game_events_overall = (GameEventFlags) 0;
|
||||
_loadgame_DBGL_data.clear();
|
||||
|
Reference in New Issue
Block a user