Codechange: rename function to better describe what it is doing
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@@ -285,14 +285,14 @@ void UpdateLandscapingLimits()
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}
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/**
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* Set the right DParams to get the name of an owner.
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* Set the right DParams for STR_ERROR_OWNED_BY.
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* @param owner the owner to get the name of.
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* @param tile optional tile to get the right town.
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* @pre if tile == 0, then owner can't be OWNER_TOWN.
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*/
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void GetNameOfOwner(Owner owner, TileIndex tile)
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void SetDParamsForOwnedBy(Owner owner, TileIndex tile)
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{
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SetDParam(2, owner);
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SetDParam(OWNED_BY_OWNER_IN_PARAMETERS_OFFSET, owner);
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if (owner != OWNER_TOWN) {
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if (!Company::IsValidID(owner)) {
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@@ -326,7 +326,7 @@ CommandCost CheckOwnership(Owner owner, TileIndex tile)
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if (owner == _current_company) return CommandCost();
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GetNameOfOwner(owner, tile);
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SetDParamsForOwnedBy(owner, tile);
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return_cmd_error(STR_ERROR_OWNED_BY);
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}
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@@ -346,7 +346,7 @@ CommandCost CheckTileOwnership(TileIndex tile)
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if (owner == _current_company) return CommandCost();
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/* no need to get the name of the owner unless we're the local company (saves some time) */
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if (IsLocalCompany()) GetNameOfOwner(owner, tile);
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if (IsLocalCompany()) SetDParamsForOwnedBy(owner, tile);
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return_cmd_error(STR_ERROR_OWNED_BY);
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}
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