(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
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@@ -1441,7 +1441,7 @@ CommandCost CmdRemoveRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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CommandCost ret = RemoveRoadStop(st, flags, tile);
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/* If the stop was a drive-through stop replace the road */
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if ((flags & DC_EXEC) && !CmdFailed(ret) && is_drive_through) {
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if ((flags & DC_EXEC) && CmdSucceeded(ret) && is_drive_through) {
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/* Rebuild the drive throuhg road stop. As a road stop can only be
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* removed by the owner of the roadstop, _current_player is the
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* owner of the road stop. */
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