(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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@@ -11,7 +11,6 @@
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#include "../stdafx.h"
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#include "../core/math_func.hpp"
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#include "../gfx_func.h"
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#include "../video/video_driver.hpp"
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#include "32bpp_anim.hpp"
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@@ -13,7 +13,6 @@
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#define BLITTER_32BPP_ANIM_HPP
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#include "32bpp_optimized.hpp"
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#include "factory.hpp"
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class Blitter_32bppAnim : public Blitter_32bppOptimized {
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private:
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@@ -10,7 +10,6 @@
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/** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "32bpp_base.hpp"
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void *Blitter_32bppBase::MoveTo(const void *video, int x, int y)
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@@ -14,6 +14,7 @@
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#include "base.hpp"
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#include "../core/bitmath_func.hpp"
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#include "../gfx_func.h"
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class Blitter_32bppBase : public Blitter {
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public:
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@@ -11,7 +11,6 @@
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#include "../stdafx.h"
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#include "../zoom_func.h"
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#include "../gfx_func.h"
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#include "../core/math_func.hpp"
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#include "32bpp_optimized.hpp"
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@@ -10,7 +10,6 @@
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/** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "../zoom_func.h"
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#include "32bpp_simple.hpp"
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@@ -14,7 +14,6 @@
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#include "../spritecache.h"
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#include "../spriteloader/spriteloader.hpp"
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#include "../zoom_type.h"
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enum BlitterMode {
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BM_NORMAL,
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