Merge branch 'save_ext' into jgrpp
# Conflicts: # src/lang/german.txt # src/lang/korean.txt # src/lang/traditional_chinese.txt # src/window.cpp
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@@ -1094,6 +1094,18 @@ static inline size_t SlCalcNetStringLen(const char *ptr, size_t length)
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return min(strlen(ptr), length - 1);
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}
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/**
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* Calculate the gross length of the std::string that it
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* will occupy in the savegame. This includes the real length,
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* and the length that the index will occupy.
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* @param str reference to the std::string
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* @return return the gross length of the string
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*/
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static inline size_t SlCalcStdStrLen(const std::string &str)
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{
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return str.size() + SlGetArrayLength(str.size()); // also include the length of the index
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}
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/**
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* Calculate the gross length of the string that it
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* will occupy in the savegame. This includes the real length, returned
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@@ -1205,6 +1217,41 @@ static void SlString(void *ptr, size_t length, VarType conv)
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}
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}
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/**
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* Save/Load a std::string.
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* @param ptr the std::string being manipulated
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* @param conv must be SLE_FILE_STRING
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*/
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static void SlStdString(std::string &str, VarType conv)
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{
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switch (_sl.action) {
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case SLA_SAVE: {
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SlWriteArrayLength(str.size());
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SlCopyBytes(const_cast<char *>(str.data()), str.size());
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break;
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}
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case SLA_LOAD_CHECK:
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case SLA_LOAD: {
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size_t len = SlReadArrayLength();
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str.resize(len);
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SlCopyBytes(const_cast<char *>(str.c_str()), len);
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StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK;
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if ((conv & SLF_ALLOW_CONTROL) != 0) {
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settings = settings | SVS_ALLOW_CONTROL_CODE;
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}
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if ((conv & SLF_ALLOW_NEWLINE) != 0) {
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settings = settings | SVS_ALLOW_NEWLINE;
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}
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str_validate(str, settings);
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break;
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}
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case SLA_PTRS: break;
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case SLA_NULL: break;
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default: NOT_REACHED();
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}
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}
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/**
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* Return the size in bytes of a certain type of atomic array
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* @param length The length of the array counted in elements
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@@ -1512,6 +1559,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_LST:
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case SL_DEQ:
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case SL_VEC:
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case SL_STDSTR:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) break;
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@@ -1523,6 +1571,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_LST: return SlCalcListLen<std::list<void *>>(GetVariableAddress(object, sld));
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case SL_DEQ: return SlCalcListLen<std::deque<void *>>(GetVariableAddress(object, sld));
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case SL_VEC: return SlCalcListLen<std::vector<void *>>(GetVariableAddress(object, sld));
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case SL_STDSTR: return SlCalcStdStrLen(*static_cast<std::string *>(GetVariableAddress(object, sld)));
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default: NOT_REACHED();
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}
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break;
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@@ -1571,6 +1620,9 @@ static bool IsVariableSizeRight(const SaveLoad *sld)
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/* These should be pointer sized, or fixed array. */
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return sld->size == sizeof(void *) || sld->size == sld->length;
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case SL_STDSTR:
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return sld->size == sizeof(std::string);
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default:
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return true;
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}
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@@ -1593,6 +1645,7 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
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case SL_LST:
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case SL_DEQ:
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case SL_VEC:
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case SL_STDSTR:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) return false;
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if (SlSkipVariableOnLoad(sld)) return false;
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@@ -1622,6 +1675,7 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
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case SL_LST: SlList<std::list<void *>>(ptr, (SLRefType)conv); break;
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case SL_DEQ: SlList<std::deque<void *>>(ptr, (SLRefType)conv); break;
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case SL_VEC: SlList<std::vector<void *>>(ptr, (SLRefType)conv); break;
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case SL_STDSTR: SlStdString(*static_cast<std::string *>(ptr), sld->conv); break;
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default: NOT_REACHED();
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}
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break;
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