From 8337fcb271fbd95e51688db92a866dd053e4bd76 Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Tue, 27 Mar 2018 17:52:11 +0100 Subject: [PATCH] Fix disaster vehicles having uninitialised sprite bounds --- src/disaster_vehicle.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp index 3892c7f882..8316c542dc 100644 --- a/src/disaster_vehicle.cpp +++ b/src/disaster_vehicle.cpp @@ -113,6 +113,7 @@ void DisasterVehicle::UpdateImage() SpriteID img = this->image_override; if (img == 0) img = _disaster_images[this->subtype][this->direction]; this->sprite_seq.Set(img); + this->UpdateSpriteSeqBound(); } /**