(svn r18779) -Codechange: merge the command callbacks of the primary vehicles; they are identical
This commit is contained in:
@@ -102,23 +102,3 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
|
||||
DrawFrameRect(x - 1, y - 1, x + real_sprite->width + 1, y + real_sprite->height + (helicopter ? 5 : 0) + 1, COLOUR_WHITE, FR_BORDERONLY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This is the Callback method after the construction attempt of an aircraft
|
||||
* @param success indicates completion (or not) of the operation
|
||||
* @param tile of depot where aircraft is built
|
||||
* @param p1 unused
|
||||
* @param p2 unused
|
||||
*/
|
||||
void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
if (success) {
|
||||
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
|
||||
|
||||
if (v->tile == _backup_orders_tile) {
|
||||
_backup_orders_tile = 0;
|
||||
RestoreVehicleOrders(v);
|
||||
}
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user